Match history
Hwei champion portrait

Hwei

Victory

Ranked Solo/Duo · 99 days ago

19:25Live Riot data

6 / 1 / 3

K / D / A

34.6%

Kill participation

696.7

Damage / min

8,798g

453.1 gold / min

13

7 placed · 0 cleared

159

8.2 CS / min

Objective control

Blue side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

1

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Sivir-393 gold / -14 CS

Difference from the opponent Riot assigned to your role.

15. minute · Sivir-503 gold / -16 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -503 gold and -16 CS versus Sivir.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 7:26.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2004,3996,5998,7980:004:519:4214:3319:25
Hwei: 8,798

Events and purchases

Kill · Naafiri → Pyke
Kill · Soraka → Pyke
Kill · Jarvan IV → Soraka
Kill · Vel'Koz → Ekko
Kill · Olaf → Veigar
Kill · Naafiri → Olaf
Kill · Naafiri → Pyke
Kill · Naafiri → Vel'Koz
Objective · Jarvan IV · Mountain Dragon
Kill · Veigar → Jarvan IV
Kill · Olaf → Veigar
Kill · Olaf → Hwei
Kill · Sivir → Soraka
Objective · Jarvan IV · Void Grub
Objective · Jarvan IV · Void Grub
Kill · Naafiri → Jarvan IV
Kill · Olaf → Ekko
Kill · Veigar → Olaf
Kill · Hwei → Pyke
Kill · Veigar → Vel'Koz
Kill · Vel'Koz → Ekko
Kill · Naafiri → Jarvan IV
Objective · Olaf · Void Grub
Kill · Veigar → Olaf
Kill · Ekko → Jarvan IV
Objective · Ekko · Ocean Dragon
Kill · Ekko → Pyke
Kill · Naafiri → Olaf
Kill · Pyke → Soraka
Kill · Naafiri → Vel'Koz
Kill · Veigar → Pyke
Kill · Naafiri → Jarvan IV
Kill · Hwei → Pyke
Kill · Hwei → Sivir
Kill · Jarvan IV → Soraka
Kill · Naafiri → Vel'Koz
Kill · Naafiri → Pyke
Building destroyed · Hwei · Outer turret
Objective · Jarvan IV · Rift Herald
Kill · Hwei → Vel'Koz
Kill · Hwei → Pyke
Kill · Veigar → Pyke
Kill · Hwei → Sivir
Building destroyed · Naafiri · Outer turret
Building destroyed · Veigar · Outer turret
Objective · Ekko · Hextech Dragon

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
10 / 26 / 1733,813g · 41,489 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

RazorK#Mid

Olaf · Top

4 / 4 / 0

40% KP

8,559

20.6% share

6,834g

132 CS · 6.8/m

Jarvan IV champion portrait

Vinicete#vini7

Jarvan IV · Jungle

2 / 5 / 7

90% KP

6,768

16.3% share

7,058g

120 CS · 6.2/m

Vel'Koz champion portrait

Sorazineo#SORA

Vel'Koz · Mid

2 / 5 / 4

60% KP

14,497

34.9% share

6,941g

136 CS · 7/m

Sivir champion portrait

frango#atm

Sivir · ADC

1 / 2 / 2

30% KP

5,147

12.4% share

7,500g

174 CS · 9/m

Pyke champion portrait

Meemaw#drew

Pyke · Support

1 / 10 / 4

50% KP

6,518

15.7% share

5,480g

17 CS · 0.9/m

Red side

Victory
26 / 10 / 3540,787g · 55,879 damage
PlayerKDA · KPDamageGold · CSItems
Veigar champion portrait

VEIGARKING#CN1

Veigar · Top

6 / 2 / 5

42.3% KP

11,315

20.2% share

8,364g

163 CS · 8.4/m

Ekko champion portrait

anthonyyyyyy1#NEET

Ekko · Jungle

2 / 3 / 10

46.2% KP

10,479

18.8% share

7,940g

141 CS · 7.3/m

Naafiri champion portrait

SkepYsTar#br1

Naafiri · Mid

11 / 0 / 4

57.7% KP

17,294

30.9% share

10,204g

161 CS · 8.3/m

Hwei champion portrait

ariziinho#Hwei

Hwei · ADC

6 / 1 / 3

34.6% KP

13,528

24.2% share

8,798g

159 CS · 8.2/m

Soraka champion portrait

Wartin#BR1

Soraka · Support

1 / 4 / 13

53.8% KP

3,263

5.8% share

5,481g

18 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.