Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 98 days ago
1 / 4 / 4
K / D / A
55.6%
Kill participation
641.4
Damage / min
9,269g
404.8 gold / min
12
6 placed · 2 cleared
215
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzng zng zng#agony
Ambessa · Top
2 / 5 / 1
33.3% KP
10,563
19.2% share
6,699g
139 CS · 6.1/m
messi#55325
Sylas · Jungle
5 / 4 / 2
77.8% KP
10,066
18.3% share
10,266g
176 CS · 7.7/m
Kohls#peace
Yasuo · Mid
1 / 9 / 2
33.3% KP
12,879
23.4% share
7,883g
172 CS · 7.5/m
ariziinho#Hwei
Hwei · ADC
1 / 4 / 4
55.6% KP
14,688
26.6% share
9,269g
215 CS · 9.4/m
Phnx#Phnx
Nautilus · Support
0 / 6 / 5
55.6% KP
6,941
12.6% share
5,598g
26 CS · 1.1/m
Red side
VictoryLet it burn#9458
Darius · Top
5 / 3 / 5
35.7% KP
11,741
17.3% share
11,549g
215 CS · 9.4/m
ZIKINHA O SABÃO#SABÃO
Xin Zhao · Jungle
5 / 1 / 11
57.1% KP
14,207
21% share
11,372g
184 CS · 8/m
HotPie#0802
Ahri · Mid
8 / 0 / 7
53.6% KP
18,868
27.9% share
11,039g
223 CS · 9.7/m
K0GUDOiL0VEdREw#ŁEViN
Locke · ADC
9 / 2 / 3
42.9% KP
17,500
25.8% share
12,076g
210 CS · 9.2/m
Livia#1301
Seraphine · Support
1 / 3 / 14
53.6% KP
5,427
8% share
7,450g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
