Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 95 days ago
3 / 8 / 7
K / D / A
40%
Kill participation
907.2
Damage / min
9,025g
361 gold / min
13
8 placed · 0 cleared
154
6.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatavid athlete#zzzzz
Yasuo · Top
10 / 9 / 3
52% KP
24,903
30.2% share
12,047g
158 CS · 6.3/m
fafnirr#br1
Jarvan IV · Jungle
5 / 9 / 8
52% KP
12,498
15.2% share
9,529g
127 CS · 5.1/m
ariziinho#Hwei
Hwei · Mid
3 / 8 / 7
40% KP
22,680
27.5% share
9,025g
154 CS · 6.2/m
Vhalin#Sun
Ashe · ADC
6 / 9 / 4
40% KP
13,146
16% share
9,801g
160 CS · 6.4/m
Livia#1301
Seraphine · Support
1 / 8 / 13
56% KP
9,159
11.1% share
7,367g
13 CS · 0.5/m
Red side
VictoryTictaczileanFAKE#157
Vex · Top
6 / 3 / 20
60.5% KP
26,849
24.8% share
9,928g
146 CS · 5.8/m
happy face#ratin
Rengar · Jungle
7 / 2 / 6
30.2% KP
21,126
19.5% share
11,100g
193 CS · 7.7/m
dead inside#satan
Locke · Mid
16 / 7 / 4
46.5% KP
22,845
21.1% share
12,844g
150 CS · 6/m
ferreira8886#br1
Jhin · ADC
13 / 3 / 12
58.1% KP
25,835
23.8% share
15,289g
196 CS · 7.8/m
ecsrmoñhucetrgon#sredg
Fiddlesticks · Support
1 / 10 / 27
65.1% KP
11,718
10.8% share
8,435g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
