Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 95 days ago
4 / 8 / 5
K / D / A
45%
Kill participation
928.2
Damage / min
12,557g
425.9 gold / min
22
9 placed · 2 cleared
227
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattheatron#zzz
Ambessa · Top
3 / 3 / 3
30% KP
30,889
25% share
10,585g
238 CS · 8.1/m
The HalloweeN#Hard
Udyr · Jungle
4 / 10 / 12
80% KP
25,615
20.7% share
11,430g
204 CS · 6.9/m
dead inside#satan
Zed · Mid
8 / 8 / 6
70% KP
30,201
24.4% share
14,041g
203 CS · 6.9/m
ariziinho#Hwei
Ziggs · ADC
4 / 8 / 5
45% KP
27,367
22.1% share
12,557g
227 CS · 7.7/m
G0mes#AURA
Karma · Support
1 / 8 / 12
65% KP
9,487
7.7% share
7,930g
28 CS · 0.9/m
Red side
VictoryNutshell#123
Zaahen · Top
3 / 2 / 14
45.9% KP
25,563
20% share
11,612g
211 CS · 7.2/m
Oikawa Tooru#LEV
Qiyana · Jungle
8 / 4 / 11
51.4% KP
26,266
20.6% share
15,198g
230 CS · 7.8/m
shakyamuni#ana
Yasuo · Mid
13 / 3 / 7
54.1% KP
31,416
24.6% share
16,551g
267 CS · 9.1/m
MATHECO#IDGAF
Karthus · ADC
13 / 4 / 9
59.5% KP
32,379
25.3% share
16,193g
239 CS · 8.1/m
NKZ Reach#SONA
Leona · Support
0 / 7 / 19
51.4% KP
12,182
9.5% share
8,401g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
