Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 90 days ago
4 / 5 / 1
K / D / A
50%
Kill participation
1,126.2
Damage / min
11,250g
436.6 gold / min
12
9 placed · 0 cleared
196
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatII MonoKaiser II#MONO
Renekton · Top
2 / 5 / 2
40% KP
15,214
20.9% share
8,376g
186 CS · 7.2/m
Kick Lord Semi#Br3
Jarvan IV · Jungle
1 / 6 / 1
20% KP
6,116
8.4% share
7,964g
156 CS · 6.1/m
ariziinho#Hwei
Ziggs · Mid
4 / 5 / 1
50% KP
29,018
39.8% share
11,250g
196 CS · 7.6/m
frango#atm
Sivir · ADC
1 / 3 / 4
50% KP
14,929
20.5% share
10,743g
229 CS · 8.9/m
Nightmare#Tp1
Rakan · Support
2 / 7 / 6
80% KP
7,688
10.5% share
7,782g
26 CS · 1/m
Red side
VictoryHariiken#difft
Sion · Top
3 / 2 / 7
38.5% KP
19,627
20.5% share
10,779g
212 CS · 8.2/m
ecsrmoñhucetrgon#sredg
Fiddlesticks · Jungle
10 / 0 / 8
69.2% KP
22,075
23.1% share
15,090g
235 CS · 9.1/m
Tevez Jobin#0208
Zeri · Mid
8 / 3 / 5
50% KP
27,451
28.7% share
13,041g
237 CS · 9.2/m
MATHECO#IDGAF
Karthus · ADC
4 / 2 / 10
53.8% KP
16,667
17.4% share
12,773g
226 CS · 8.8/m
Olkaidinha Jr#AuSol
Senna · Support
1 / 3 / 12
50% KP
9,931
10.4% share
8,419g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
