Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 84 days ago
11 / 2 / 5
K / D / A
51.6%
Kill participation
1,443.1
Damage / min
11,591g
512.9 gold / min
20
11 placed · 1 cleared
162
7.2 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUFF SINGED JG#PanN
Renekton · Top
4 / 4 / 4
25.8% KP
11,966
14.2% share
9,857g
169 CS · 7.5/m
Just ä Clown#TDAH
Shaco · Jungle
13 / 1 / 4
54.8% KP
20,626
24.4% share
13,484g
202 CS · 8.9/m
Yamorim#YM7
Azir · Mid
2 / 5 / 3
16.1% KP
11,279
13.3% share
7,981g
174 CS · 7.7/m
ariziinho#Hwei
Hwei · ADC
11 / 2 / 5
51.6% KP
32,613
38.6% share
11,591g
162 CS · 7.2/m
pim#777
Nami · Support
1 / 5 / 14
48.4% KP
8,075
9.5% share
7,801g
25 CS · 1.1/m
Red side
Defeat7REX Hakari#愛憎の影
Ambessa · Top
3 / 5 / 2
29.4% KP
17,234
23.1% share
9,945g
206 CS · 9.1/m
PSICOLOGO ESPORT#FA1
Ivern · Jungle
4 / 7 / 4
47.1% KP
7,407
9.9% share
8,889g
116 CS · 5.1/m
dias de chuva#222
Viktor · Mid
4 / 3 / 4
47.1% KP
22,623
30.4% share
8,747g
181 CS · 8/m
LuanziN#2500
Ziggs · ADC
1 / 6 / 2
17.6% KP
11,760
15.8% share
7,996g
149 CS · 6.6/m
TurquesaH#br1
Pantheon · Support
5 / 10 / 5
58.8% KP
15,468
20.8% share
7,542g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
