Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 83 days ago
12 / 5 / 15
K / D / A
55.1%
Kill participation
1,035.7
Damage / min
20,638g
468.3 gold / min
36
15 placed · 3 cleared
310
7 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatabcdefghijklmonp#qrstu
Fiora · Top
10 / 12 / 10
45.5% KP
57,659
32.2% share
22,660g
419 CS · 9.5/m
L9 HOMEM PATETA#202
Kha'Zix · Jungle
19 / 8 / 4
52.3% KP
45,443
25.4% share
26,835g
316 CS · 7.2/m
Cyclone#omen
Irelia · Mid
8 / 10 / 7
34.1% KP
31,074
17.4% share
19,936g
357 CS · 8.1/m
Hiromiaya#18y
Seraphine · ADC
5 / 9 / 16
47.7% KP
26,356
14.7% share
17,503g
299 CS · 6.8/m
Hondinhawn#br1
Morgana · Support
2 / 10 / 19
47.7% KP
18,335
10.3% share
13,176g
44 CS · 1/m
Red side
Victoryitachigod157#br1
Mordekaiser · Top
12 / 10 / 6
36.7% KP
50,282
25.2% share
18,538g
310 CS · 7/m
tetis#tts
Jarvan IV · Jungle
8 / 10 / 28
73.5% KP
34,782
17.4% share
19,685g
253 CS · 5.7/m
Soren#7909
Corki · Mid
11 / 8 / 14
51% KP
45,610
22.8% share
21,028g
333 CS · 7.6/m
ariziinho#Hwei
Hwei · ADC
12 / 5 / 15
55.1% KP
45,641
22.8% share
20,638g
310 CS · 7/m
Danshi#CN1
Pyke · Support
6 / 11 / 13
38.8% KP
23,433
11.7% share
14,021g
46 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
