Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 83 days ago
14 / 10 / 21
K / D / A
67.3%
Kill participation
1,347.9
Damage / min
20,557g
464.9 gold / min
16
13 placed · 0 cleared
254
5.7 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarmelo1 Is Back#Poh
Renekton · Top
26 / 8 / 9
56.5% KP
67,324
27% share
25,308g
340 CS · 7.7/m
Darth Vader#1205
Hecarim · Jungle
12 / 11 / 16
45.2% KP
39,560
15.9% share
18,891g
266 CS · 6/m
Saifer#KING
Aurora · Mid
14 / 7 / 24
61.3% KP
86,347
34.6% share
20,102g
316 CS · 7.1/m
Migel#BR1
Mel · ADC
8 / 16 / 16
38.7% KP
36,595
14.7% share
17,164g
265 CS · 6/m
L9 Césio 137#Goiás
Nautilus · Support
2 / 10 / 36
61.3% KP
19,650
7.9% share
13,305g
39 CS · 0.9/m
Red side
Defeatmarik#big
Pantheon · Top
15 / 14 / 13
53.8% KP
54,321
22.6% share
17,790g
212 CS · 4.8/m
REI DO SWING#145
Vi · Jungle
10 / 12 / 14
46.2% KP
45,037
18.8% share
17,204g
255 CS · 5.8/m
Nârutin#Tsona
Aurelion Sol · Mid
12 / 10 / 22
65.4% KP
60,099
25% share
20,338g
284 CS · 6.4/m
ariziinho#Hwei
Hwei · ADC
14 / 10 / 21
67.3% KP
59,601
24.8% share
20,557g
254 CS · 5.7/m
Rokun#Bard
Bard · Support
1 / 16 / 22
44.2% KP
21,001
8.7% share
12,968g
35 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
