Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Normal Draft · 83 days ago
11 / 4 / 12
K / D / A
62.2%
Kill participation
1,340.2
Damage / min
16,297g
496.6 gold / min
21
10 placed · 3 cleared
170
5.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNottuno#Nottu
Quinn · Top
3 / 8 / 4
31.8% KP
18,022
18.9% share
11,234g
213 CS · 6.5/m
ooRyo火#2006
Jax · Jungle
2 / 10 / 2
18.2% KP
7,522
7.9% share
9,344g
124 CS · 3.8/m
Armenis#br1
Ziggs · Mid
4 / 8 / 8
54.5% KP
29,837
31.2% share
13,201g
264 CS · 8/m
CoxinhaReal#br1
Miss Fortune · ADC
12 / 8 / 4
72.7% KP
27,611
28.9% share
15,371g
226 CS · 6.9/m
Daishin#UFRJ
Janna · Support
1 / 3 / 16
77.3% KP
12,536
13.1% share
9,096g
22 CS · 0.7/m
Red side
VictoryObelix#IPM
Gragas · Top
7 / 3 / 5
32.4% KP
24,736
21.8% share
14,397g
212 CS · 6.5/m
by dawn#br1
Riven · Jungle
13 / 3 / 6
51.4% KP
22,540
19.9% share
17,616g
268 CS · 8.2/m
ariziinho#Hwei
Lux · Mid
11 / 4 / 12
62.2% KP
43,982
38.8% share
16,297g
170 CS · 5.2/m
Sunney#mari
Yone · ADC
3 / 6 / 8
29.7% KP
13,198
11.7% share
11,978g
213 CS · 6.5/m
Bolo audacioso#br1
Alistar · Support
3 / 8 / 12
40.5% KP
8,789
7.8% share
9,972g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
