Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 82 days ago
6 / 4 / 4
K / D / A
38.5%
Kill participation
801.5
Damage / min
13,669g
438.8 gold / min
10
8 placed · 0 cleared
275
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFaizer#000
Renekton · Top
5 / 5 / 3
30.8% KP
15,072
16.9% share
13,463g
267 CS · 8.6/m
arco#besta
Brand · Jungle
4 / 11 / 4
30.8% KP
13,941
15.7% share
11,015g
188 CS · 6/m
inori#lrsz
Quinn · Mid
8 / 8 / 8
61.5% KP
24,191
27.2% share
12,331g
185 CS · 5.9/m
ariziinho#Hwei
Hwei · ADC
6 / 4 / 4
38.5% KP
24,967
28% share
13,669g
275 CS · 8.8/m
Whatgame#420
Elise · Support
3 / 6 / 5
30.8% KP
10,894
12.2% share
9,099g
48 CS · 1.5/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
4 / 1 / 4
23.5% KP
27,658
22.7% share
13,370g
278 CS · 8.9/m
atilemrac#luv
Rengar · Jungle
14 / 6 / 3
50% KP
30,372
24.9% share
16,805g
246 CS · 7.9/m
Klauszembergg#Klaus
Yasuo · Mid
4 / 9 / 2
17.6% KP
17,624
14.5% share
13,021g
249 CS · 8/m
EST Bwipo#1810
Syndra · ADC
11 / 3 / 8
55.9% KP
36,824
30.2% share
17,343g
300 CS · 9.6/m
ISTOICO O IMENSO#br1
Senna · Support
1 / 7 / 14
44.1% KP
9,327
7.7% share
10,877g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
