Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 79 days ago
10 / 3 / 8
K / D / A
36%
Kill participation
1,017.1
Damage / min
13,197g
432.9 gold / min
26
14 placed · 2 cleared
168
5.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNutshell#123
Vayne · Top
2 / 15 / 3
20.8% KP
14,994
11.6% share
9,338g
139 CS · 4.6/m
ray peat#0511
Karthus · Jungle
6 / 12 / 3
37.5% KP
34,972
27.1% share
13,442g
223 CS · 7.3/m
Klauszembergg#Klaus
Irelia · Mid
4 / 10 / 5
37.5% KP
25,397
19.7% share
12,124g
277 CS · 9.1/m
rhyyzin#br1
Sivir · ADC
5 / 6 / 4
37.5% KP
31,084
24.1% share
16,026g
313 CS · 10.3/m
Lightness1#BR1
Camille · Support
7 / 7 / 7
58.3% KP
22,755
17.6% share
12,013g
49 CS · 1.6/m
Red side
VictoryNEADZ#898
Akali · Top
17 / 6 / 7
48% KP
49,706
33.8% share
16,826g
262 CS · 8.6/m
Selfcar3#EST
Nocturne · Jungle
8 / 3 / 6
28% KP
19,551
13.3% share
14,601g
247 CS · 8.1/m
Rei Do Retorno#AURA
Garen · Mid
14 / 7 / 1
30% KP
36,095
24.5% share
16,130g
248 CS · 8.1/m
ariziinho#Hwei
Zoe · ADC
10 / 3 / 8
36% KP
31,006
21.1% share
13,197g
168 CS · 5.5/m
On Sight#CHAD
Zilean · Support
1 / 5 / 17
36% KP
10,826
7.4% share
9,563g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
