Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 79 days ago
7 / 3 / 9
K / D / A
53.3%
Kill participation
866.3
Damage / min
12,344g
487.3 gold / min
13
11 placed · 1 cleared
184
7.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRip Vlad#000
Zaahen · Top
9 / 6 / 7
53.3% KP
23,997
28% share
12,108g
204 CS · 8.1/m
TTVNehemmiahlol#Stoic
Darius · Jungle
1 / 3 / 11
40% KP
8,657
10.1% share
8,888g
169 CS · 6.7/m
Nârutin#Tsona
Aurelion Sol · Mid
5 / 4 / 3
26.7% KP
16,524
19.3% share
9,767g
208 CS · 8.2/m
Oldust#BR07
Viktor · ADC
5 / 8 / 2
23.3% KP
19,738
23% share
9,268g
171 CS · 6.8/m
lolololololololo#valeu
Pantheon · Support
10 / 9 / 6
53.3% KP
16,780
19.6% share
8,759g
18 CS · 0.7/m
Red side
VictoryKastelar#eto
Yasuo · Top
6 / 12 / 8
46.7% KP
21,266
19.9% share
9,655g
167 CS · 6.6/m
ONE TRUE KING#shin
Rengar · Jungle
6 / 5 / 11
56.7% KP
18,715
17.5% share
12,233g
182 CS · 7.2/m
choco#TDC
Vladimir · Mid
8 / 2 / 7
50% KP
33,757
31.6% share
14,729g
270 CS · 10.7/m
ariziinho#Hwei
Hwei · ADC
7 / 3 / 9
53.3% KP
21,945
20.6% share
12,344g
184 CS · 7.3/m
Self#Zeri
Vi · Support
3 / 8 / 11
46.7% KP
11,025
10.3% share
8,620g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
