Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 77 days ago
4 / 8 / 13
K / D / A
65.4%
Kill participation
727.5
Damage / min
12,348g
411.4 gold / min
17
12 placed · 3 cleared
174
5.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Gnar · Top
2 / 5 / 8
38.5% KP
27,937
22.6% share
11,952g
261 CS · 8.7/m
FURIA Tatu#10y
Jayce · Jungle
8 / 4 / 5
50% KP
33,547
27.1% share
19,440g
272 CS · 9.1/m
Infinity1#BR2
Ekko · Mid
10 / 8 / 2
46.2% KP
25,205
20.4% share
14,015g
227 CS · 7.6/m
ariziinho#Hwei
Hwei · ADC
4 / 8 / 13
65.4% KP
21,838
17.7% share
12,348g
174 CS · 5.8/m
eu amo gato#jmz
Camille · Support
2 / 13 / 12
53.8% KP
15,064
12.2% share
8,862g
27 CS · 0.9/m
Red side
DefeatTwTv Duelista#ruins
Renekton · Top
2 / 9 / 5
18.4% KP
12,569
10% share
10,344g
215 CS · 7.2/m
12312#311
Vi · Jungle
13 / 5 / 8
55.3% KP
23,673
18.9% share
13,922g
194 CS · 6.5/m
guigs#00000
Ahri · Mid
6 / 3 / 14
52.6% KP
28,734
22.9% share
12,596g
225 CS · 7.5/m
Kojima#ゲツヨウビ
Ezreal · ADC
15 / 6 / 10
65.8% KP
50,763
40.5% share
17,526g
253 CS · 8.4/m
yogamersdobem#YYYYY
Bard · Support
2 / 3 / 19
55.3% KP
9,712
7.7% share
8,863g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
