Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 77 days ago
7 / 4 / 21
K / D / A
60.9%
Kill participation
1,106.3
Damage / min
17,369g
460.3 gold / min
33
13 placed · 3 cleared
255
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeba#nvm
Vayne · Top
13 / 13 / 9
44.9% KP
38,566
18.8% share
17,584g
199 CS · 5.3/m
Vinicete#vini7
Maokai · Jungle
5 / 7 / 30
71.4% KP
43,665
21.3% share
16,244g
214 CS · 5.7/m
boa noite gata#br1
Twisted Fate · Mid
12 / 9 / 17
59.2% KP
45,488
22.2% share
18,672g
261 CS · 6.9/m
kuropi#jhin
Jhin · ADC
11 / 7 / 15
53.1% KP
50,477
24.6% share
18,474g
271 CS · 7.2/m
nicklink#12345
Jax · Support
8 / 10 / 21
59.2% KP
26,896
13.1% share
14,028g
49 CS · 1.3/m
Red side
Defeatzynts#0207
Jayce · Top
16 / 7 / 13
63% KP
54,679
31.6% share
18,345g
272 CS · 7.2/m
guma#BAILA
Hecarim · Jungle
9 / 14 / 10
41.3% KP
27,420
15.8% share
16,216g
249 CS · 6.6/m
NAGASAWA#TOP1
Akali · Mid
11 / 14 / 6
37% KP
29,553
17.1% share
13,496g
187 CS · 5/m
ariziinho#Hwei
Hwei · ADC
7 / 4 / 21
60.9% KP
41,744
24.1% share
17,369g
255 CS · 6.8/m
ivaD#levis
Anivia · Support
3 / 10 / 23
56.5% KP
19,647
11.4% share
11,945g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
