Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 73 days ago
6 / 1 / 8
K / D / A
37.8%
Kill participation
844.7
Damage / min
13,429g
551.9 gold / min
12
6 placed · 2 cleared
249
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXiao Long Bao#爱丽丝
Volibear · Top
1 / 8 / 2
20% KP
9,947
12.5% share
7,675g
151 CS · 6.2/m
saikikusuo#2706
Sylas · Jungle
5 / 8 / 5
66.7% KP
18,831
23.7% share
9,947g
158 CS · 6.5/m
Black da Coronel#Black
Vex · Mid
2 / 7 / 5
46.7% KP
22,214
27.9% share
9,857g
207 CS · 8.5/m
SPH Indra#LTAS
Lucian · ADC
1 / 7 / 5
40% KP
14,855
18.7% share
9,830g
197 CS · 8.1/m
revy#ana
Katarina · Support
6 / 7 / 5
73.3% KP
13,769
17.3% share
8,867g
46 CS · 1.9/m
Red side
VictoryKleverson Fumaça#br1
Akali · Top
9 / 3 / 6
40.5% KP
25,923
26.6% share
12,136g
218 CS · 9/m
busco sanidade#BR1
Evelynn · Jungle
8 / 5 / 10
48.6% KP
16,593
17.1% share
12,170g
184 CS · 7.6/m
Rei Do Retorno#AURA
Nasus · Mid
13 / 4 / 4
45.9% KP
30,719
31.6% share
14,145g
201 CS · 8.3/m
ariziinho#Hwei
Hwei · ADC
6 / 1 / 8
37.8% KP
20,554
21.1% share
13,429g
249 CS · 10.2/m
VelGoza#LEITE
Morgana · Support
1 / 2 / 12
35.1% KP
3,512
3.6% share
8,044g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
