Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 71 days ago
7 / 10 / 7
K / D / A
36.8%
Kill participation
944.1
Damage / min
13,364g
418.7 gold / min
22
11 placed · 2 cleared
222
7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArromba Femboy#Chefe
Illaoi · Top
10 / 8 / 5
39.5% KP
29,601
23.8% share
14,856g
228 CS · 7.1/m
ONE TRUE KING#shin
Kayn · Jungle
7 / 10 / 10
44.7% KP
24,426
19.6% share
14,289g
212 CS · 6.6/m
Selfcar3#EST
Locke · Mid
12 / 9 / 8
52.6% KP
25,059
20.1% share
13,900g
204 CS · 6.4/m
ariziinho#Hwei
Hwei · ADC
7 / 10 / 7
36.8% KP
30,131
24.2% share
13,364g
222 CS · 7/m
Kojima#ゲツヨウビ
Poppy · Support
2 / 13 / 16
47.4% KP
15,186
12.2% share
8,927g
14 CS · 0.4/m
Red side
VictoryOdysseus#Tróia
Yone · Top
3 / 7 / 13
32% KP
33,269
21.3% share
13,377g
254 CS · 8/m
Nightmare#Tp1
Vi · Jungle
7 / 9 / 18
50% KP
20,620
13.2% share
14,042g
182 CS · 5.7/m
Fuuu#99999
Ahri · Mid
18 / 5 / 22
80% KP
55,113
35.3% share
18,489g
232 CS · 7.3/m
sandman#areia
Miss Fortune · ADC
20 / 4 / 10
60% KP
35,581
22.8% share
22,600g
293 CS · 9.2/m
quero injustica#feIca
Bard · Support
2 / 13 / 23
50% KP
11,436
7.3% share
9,711g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
