Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 70 days ago
11 / 7 / 6
K / D / A
50%
Kill participation
836
Damage / min
14,966g
470.6 gold / min
12
11 placed · 1 cleared
247
7.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathan ni#01njz
Volibear · Top
8 / 7 / 0
23.5% KP
20,246
20.5% share
14,038g
266 CS · 8.4/m
kick duelista#xdxd
Lee Sin · Jungle
6 / 12 / 7
38.2% KP
19,104
19.3% share
13,178g
228 CS · 7.2/m
Nielle#LoL
Mordekaiser · Mid
7 / 8 / 4
32.4% KP
18,627
18.9% share
12,802g
192 CS · 6/m
ariziinho#Hwei
Lux · ADC
11 / 7 / 6
50% KP
26,584
26.9% share
14,966g
247 CS · 7.8/m
FAAKE#FALSE
Camille · Support
2 / 10 / 12
41.2% KP
14,222
14.4% share
9,242g
26 CS · 0.8/m
Red side
VictorySon Kane Barbosa#spurs
Yone · Top
0 / 12 / 9
20.5% KP
26,253
19.2% share
13,737g
298 CS · 9.4/m
Son Davas#LESIN
Locke · Jungle
26 / 6 / 11
84.1% KP
52,019
38% share
20,058g
201 CS · 6.3/m
Ado#Void
Jayce · Mid
10 / 3 / 12
50% KP
34,461
25.2% share
17,223g
317 CS · 10/m
vampire#GUTSΨ
Hwei · ADC
4 / 8 / 15
43.2% KP
19,057
13.9% share
13,436g
238 CS · 7.5/m
Rei Do Retorno#AURA
Yuumi · Support
4 / 5 / 25
65.9% KP
5,176
3.8% share
10,068g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
