Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 67 days ago
7 / 4 / 17
K / D / A
68.6%
Kill participation
1,186.4
Damage / min
14,143g
471.7 gold / min
26
11 placed · 3 cleared
213
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatp0kp0k1#Riven
Jayce · Top
1 / 9 / 4
26.3% KP
20,392
18.9% share
9,364g
203 CS · 6.8/m
Chosen#CHS
Naafiri · Jungle
8 / 7 / 4
63.2% KP
22,154
20.6% share
13,836g
212 CS · 7.1/m
Fuuu#99999
Ahri · Mid
5 / 3 / 7
63.2% KP
33,051
30.7% share
13,790g
273 CS · 9.1/m
BRUNIM DA COP#BR1
Mel · ADC
5 / 8 / 1
31.6% KP
17,649
16.4% share
11,693g
219 CS · 7.3/m
Lerry#2106
Sona · Support
0 / 8 / 10
52.6% KP
14,423
13.4% share
7,605g
34 CS · 1.1/m
Red side
Victorybeta32#ISA
Olaf · Top
12 / 4 / 3
42.9% KP
26,270
23.9% share
15,094g
240 CS · 8/m
Kick Lord Semi#Br3
Rammus · Jungle
3 / 2 / 19
62.9% KP
18,311
16.7% share
13,287g
246 CS · 8.2/m
Prinz#6849
Locke · Mid
13 / 6 / 3
45.7% KP
18,973
17.3% share
13,854g
178 CS · 5.9/m
ariziinho#Hwei
Hwei · ADC
7 / 4 / 17
68.6% KP
35,571
32.4% share
14,143g
213 CS · 7.1/m
Manel#BR2
Rell · Support
0 / 3 / 22
62.9% KP
10,800
9.8% share
8,289g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
