Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 65 days ago
9 / 6 / 14
K / D / A
76.7%
Kill participation
1,126.4
Damage / min
17,284g
510.1 gold / min
13
11 placed · 0 cleared
251
7.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygrau n eh crime#244
Fiora · Top
3 / 9 / 7
33.3% KP
25,775
20.3% share
12,926g
285 CS · 8.4/m
Vinicete#vini7
Lee Sin · Jungle
10 / 9 / 13
76.7% KP
33,444
26.3% share
17,134g
230 CS · 6.8/m
ariziinho#Hwei
Hwei · Mid
9 / 6 / 14
76.7% KP
38,165
30% share
17,284g
251 CS · 7.4/m
SYNK DIVE#AESPA
Lux · ADC
7 / 5 / 13
66.7% KP
24,644
19.4% share
17,585g
286 CS · 8.4/m
VEILED BY SLEEP#1234
Rakan · Support
1 / 7 / 16
56.7% KP
5,103
4% share
8,986g
32 CS · 0.9/m
Red side
DefeatOdysseus#Tróia
Gangplank · Top
8 / 6 / 10
50% KP
38,249
29.9% share
16,210g
252 CS · 7.4/m
bellingham22#00001
Pantheon · Jungle
12 / 5 / 13
69.4% KP
43,361
33.9% share
17,193g
243 CS · 7.2/m
Grevthar#BRA1
Locke · Mid
15 / 7 / 3
50% KP
22,964
18% share
16,341g
259 CS · 7.6/m
zanchet#br2
Yunara · ADC
1 / 7 / 7
22.2% KP
15,381
12% share
13,039g
274 CS · 8.1/m
3 da Manhã#br1
Lulu · Support
0 / 5 / 18
50% KP
7,970
6.2% share
9,833g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
