Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 65 days ago
11 / 4 / 14
K / D / A
75.8%
Kill participation
1,177.9
Damage / min
15,348g
497.5 gold / min
22
12 placed · 0 cleared
250
8.1 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZeomosspinaris#br1
Tahm Kench · Top
9 / 7 / 5
51.9% KP
27,467
25.7% share
10,655g
139 CS · 4.5/m
do it for her#cisne
Qiyana · Jungle
7 / 6 / 4
40.7% KP
27,133
25.4% share
14,921g
261 CS · 8.5/m
GEENA#66666
Ahri · Mid
7 / 5 / 8
55.6% KP
26,937
25.2% share
12,682g
209 CS · 6.8/m
zanchet#br2
Caitlyn · ADC
3 / 7 / 6
33.3% KP
17,564
16.5% share
12,472g
223 CS · 7.2/m
DGzin#br1
Milio · Support
1 / 8 / 16
63% KP
7,638
7.2% share
8,288g
17 CS · 0.6/m
Red side
Victoryζζζζζζζζζζζζζζζζ#ΚAŞŞ
Malphite · Top
3 / 8 / 11
42.4% KP
19,901
17.5% share
9,775g
142 CS · 4.6/m
Vinite#6240
Vi · Jungle
10 / 4 / 5
45.5% KP
16,620
14.6% share
14,675g
214 CS · 6.9/m
ariziinho#Hwei
Hwei · Mid
11 / 4 / 14
75.8% KP
36,338
32% share
15,348g
250 CS · 8.1/m
SWAINBUILDSBOSTA#FEZES
Swain · ADC
2 / 3 / 13
45.5% KP
20,054
17.7% share
12,010g
221 CS · 7.2/m
KeeeSh#nub
Camille · Support
7 / 8 / 13
60.6% KP
20,644
18.2% share
11,114g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
