Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 59 days ago
5 / 1 / 11
K / D / A
48.5%
Kill participation
801.8
Damage / min
13,885g
404.8 gold / min
20
11 placed · 0 cleared
265
7.7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGbm#001
Malphite · Top
2 / 4 / 4
19.4% KP
18,595
15.6% share
11,935g
254 CS · 7.4/m
viotti#br1
Talon · Jungle
8 / 10 / 7
48.4% KP
21,723
18.3% share
14,222g
248 CS · 7.2/m
pedrin mage#miami
Akali · Mid
14 / 2 / 2
51.6% KP
35,405
29.8% share
15,556g
244 CS · 7.1/m
antifragile#isa
Kog'Maw · ADC
6 / 10 / 8
45.2% KP
34,296
28.8% share
16,702g
310 CS · 9/m
yunk vino#NHW0
Rell · Support
1 / 7 / 21
71% KP
8,965
7.5% share
9,864g
28 CS · 0.8/m
Red side
Victoryblue locke#ego
Jarvan IV · Top
10 / 5 / 8
54.5% KP
36,688
29% share
20,655g
326 CS · 9.5/m
endendend#sls
Rengar · Jungle
3 / 8 / 4
21.2% KP
8,591
6.8% share
14,746g
253 CS · 7.4/m
ariziinho#Hwei
Hwei · Mid
5 / 1 / 11
48.5% KP
27,502
21.7% share
13,885g
265 CS · 7.7/m
LuanziN#2500
Ezreal · ADC
13 / 8 / 12
75.8% KP
44,433
35.1% share
19,359g
298 CS · 8.7/m
Twikiwik#weak
Janna · Support
2 / 9 / 21
69.7% KP
9,308
7.4% share
10,449g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
