Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 57 days ago
0 / 4 / 8
K / D / A
44.4%
Kill participation
419.6
Damage / min
9,741g
345.2 gold / min
17
10 placed · 0 cleared
223
7.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypedrin mage#miami
Akali · Top
1 / 3 / 8
27.3% KP
25,685
24.9% share
10,240g
221 CS · 7.8/m
ViceSócioDiretor#Sócio
Master Yi · Jungle
12 / 8 / 6
54.5% KP
28,578
27.7% share
16,562g
248 CS · 8.8/m
Dazai Ryuu#Klein
Locke · Mid
13 / 2 / 0
39.4% KP
25,124
24.4% share
16,972g
274 CS · 9.7/m
IDESERVEIT#bipi
Varus · ADC
2 / 3 / 7
27.3% KP
17,878
17.3% share
12,390g
264 CS · 9.4/m
murilao2#0002
Nautilus · Support
5 / 3 / 13
54.5% KP
5,872
5.7% share
9,627g
30 CS · 1.1/m
Red side
DefeatOdysseus#Tróia
Renekton · Top
4 / 7 / 4
44.4% KP
20,241
32% share
11,854g
264 CS · 9.4/m
Robertin de Kayn#Kayn
Kayn · Jungle
4 / 8 / 3
38.9% KP
10,680
16.9% share
11,548g
209 CS · 7.4/m
ariziinho#Hwei
Hwei · Mid
0 / 4 / 8
44.4% KP
11,839
18.7% share
9,741g
223 CS · 7.9/m
Korotsuka#0211
Aphelios · ADC
8 / 6 / 4
66.7% KP
15,899
25.1% share
14,298g
239 CS · 8.5/m
yogamersdobem#YYYYY
Thresh · Support
2 / 8 / 6
44.4% KP
4,673
7.4% share
8,011g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
