Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 57 days ago
3 / 4 / 15
K / D / A
52.9%
Kill participation
1,260.3
Damage / min
12,475g
378.8 gold / min
24
12 placed · 1 cleared
238
7.2 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnogueira#sword
Irelia · Top
9 / 8 / 11
58.8% KP
32,115
21.4% share
17,097g
279 CS · 8.5/m
do it for her#cisne
Wukong · Jungle
9 / 9 / 14
67.6% KP
27,909
18.6% share
16,129g
210 CS · 6.4/m
ariziinho#Hwei
Hwei · Mid
3 / 4 / 15
52.9% KP
41,505
27.7% share
12,475g
238 CS · 7.2/m
rato feio sacudo#rats
Brand · ADC
6 / 8 / 16
64.7% KP
35,897
24% share
14,646g
212 CS · 6.4/m
Offensiv#br1
Pyke · Support
7 / 10 / 11
52.9% KP
12,358
8.3% share
11,187g
35 CS · 1.1/m
Red side
VictoryDzote#777
Yasuo · Top
9 / 9 / 11
51.3% KP
29,223
21.3% share
14,568g
219 CS · 6.6/m
Ayrton S#asdf
Sejuani · Jungle
8 / 3 / 20
71.8% KP
31,474
23% share
15,542g
231 CS · 7/m
ai que loucura#003
Talon · Mid
6 / 9 / 8
35.9% KP
25,611
18.7% share
13,542g
214 CS · 6.5/m
sant#0803
Kai'Sa · ADC
13 / 6 / 12
64.1% KP
40,892
29.8% share
20,597g
329 CS · 10/m
eu ouço gojira#BR1
Alistar · Support
3 / 7 / 17
51.3% KP
9,920
7.2% share
9,581g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
