Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 51 days ago
8 / 3 / 13
K / D / A
56.8%
Kill participation
841.7
Damage / min
12,959g
440.3 gold / min
19
12 placed · 0 cleared
192
6.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTUBBORN AS HELL#wind
Yone · Top
12 / 8 / 4
66.7% KP
32,391
37.3% share
15,286g
250 CS · 8.5/m
lost forever#111
Quinn · Jungle
7 / 8 / 7
58.3% KP
22,846
26.3% share
13,808g
217 CS · 7.4/m
Nejire Hado#1111
Akali · Mid
4 / 7 / 4
33.3% KP
14,999
17.3% share
10,314g
204 CS · 6.9/m
nicolle#1989
Morgana · ADC
0 / 5 / 6
25% KP
11,111
12.8% share
10,176g
238 CS · 8.1/m
Freedon#br1
Alistar · Support
1 / 9 / 10
45.8% KP
5,561
6.4% share
7,450g
25 CS · 0.8/m
Red side
VictoryLøtic#Lux
Camille · Top
5 / 10 / 6
29.7% KP
21,774
18.7% share
10,635g
187 CS · 6.4/m
Vivec#CHIM
Nocturne · Jungle
7 / 6 / 8
40.5% KP
13,924
11.9% share
13,266g
203 CS · 6.9/m
ariziinho#Hwei
Hwei · Mid
8 / 3 / 13
56.8% KP
24,774
21.2% share
12,959g
192 CS · 6.5/m
NKZ Reach#SONA
Tristana · ADC
15 / 1 / 10
67.6% KP
50,544
43.3% share
20,637g
325 CS · 11/m
Ágata#Lovly
Janna · Support
2 / 4 / 23
67.6% KP
5,705
4.9% share
8,938g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
