Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 51 days ago
12 / 2 / 15
K / D / A
56.3%
Kill participation
1,496.2
Damage / min
14,287g
480.5 gold / min
24
12 placed · 2 cleared
218
7.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnоte#000
Karthus · Top
1 / 13 / 4
26.3% KP
22,598
23% share
9,606g
240 CS · 8.1/m
Gragolandia#MILK
Hecarim · Jungle
6 / 11 / 6
63.2% KP
24,875
25.3% share
12,423g
210 CS · 7.1/m
Nejire Hado#1111
Zilean · Mid
0 / 5 / 8
42.1% KP
10,229
10.4% share
9,840g
226 CS · 7.6/m
too sharp 4u#r10
Kai'Sa · ADC
12 / 11 / 3
78.9% KP
35,437
36.1% share
17,659g
235 CS · 7.9/m
0100110101110000#br1
Rell · Support
0 / 9 / 11
57.9% KP
5,111
5.2% share
7,084g
23 CS · 0.8/m
Red side
Victorycriptomage#sigma
Akali · Top
25 / 1 / 6
64.6% KP
43,848
29.9% share
17,341g
257 CS · 8.6/m
Pepe#Kha
Talon · Jungle
3 / 6 / 18
43.8% KP
23,544
16.1% share
13,911g
252 CS · 8.5/m
ariziinho#Hwei
Hwei · Mid
12 / 2 / 15
56.3% KP
44,486
30.4% share
14,287g
218 CS · 7.3/m
76vc#88487
Ezreal · ADC
5 / 5 / 9
29.2% KP
27,474
18.8% share
15,140g
250 CS · 8.4/m
Horse Negs#Sabão
Alistar · Support
3 / 5 / 22
52.1% KP
7,074
4.8% share
9,673g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
