Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 50 days ago
6 / 5 / 15
K / D / A
52.5%
Kill participation
969.3
Damage / min
13,742g
370.7 gold / min
38
12 placed · 3 cleared
222
6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatariziinho#Hwei
Hwei · Top
6 / 5 / 15
52.5% KP
35,929
23.8% share
13,742g
222 CS · 6/m
REFFECT#HGB
Kindred · Jungle
16 / 12 / 4
50% KP
42,154
27.9% share
18,838g
249 CS · 6.7/m
guK#nbs
Irelia · Mid
3 / 12 / 8
27.5% KP
19,925
13.2% share
13,401g
290 CS · 7.8/m
N3R0#br1
Varus · ADC
12 / 8 / 10
55% KP
39,561
26.2% share
20,582g
295 CS · 8/m
Kommandant Igris#999
Karma · Support
3 / 6 / 26
72.5% KP
13,540
9% share
12,292g
52 CS · 1.4/m
Red side
Victoryklyer#zzz
Gragas · Top
2 / 7 / 13
34.9% KP
19,898
12.5% share
13,470g
223 CS · 6/m
PERFECTSUPERSTAR#123
Jayce · Jungle
12 / 9 / 22
79.1% KP
51,723
32.4% share
21,254g
239 CS · 6.4/m
Peteruso#br1
Akshan · Mid
14 / 7 / 9
53.5% KP
38,098
23.9% share
19,516g
307 CS · 8.3/m
Nanashi#1311
Lucian · ADC
12 / 9 / 8
46.5% KP
33,442
20.9% share
20,545g
330 CS · 8.9/m
别放弃#copy
Sona · Support
3 / 8 / 30
76.7% KP
16,576
10.4% share
12,719g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
