Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 48 days ago
4 / 3 / 10
K / D / A
37.8%
Kill participation
687.1
Damage / min
8,572g
370.5 gold / min
24
9 placed · 2 cleared
122
5.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpolo capalot#LLKO
Jax · Top
1 / 9 / 3
28.6% KP
15,893
23.3% share
7,352g
158 CS · 6.8/m
VEILED BY SLEEP#1234
Kha'Zix · Jungle
8 / 8 / 3
78.6% KP
14,658
21.4% share
10,981g
129 CS · 5.6/m
cueca#cocoo
Lissandra · Mid
1 / 4 / 6
50% KP
18,650
27.3% share
8,557g
209 CS · 9/m
FiRyAn#KR22
Yunara · ADC
4 / 10 / 6
71.4% KP
14,776
21.6% share
10,362g
153 CS · 6.6/m
Kevin D Bruyne#Drake
Nautilus · Support
0 / 7 / 9
64.3% KP
4,372
6.4% share
5,883g
40 CS · 1.7/m
Red side
Victoryzynts#0207
Olaf · Top
9 / 2 / 6
40.5% KP
24,447
25.5% share
12,246g
208 CS · 9/m
Elucidator#zz1
Master Yi · Jungle
10 / 1 / 3
35.1% KP
14,671
15.3% share
12,488g
209 CS · 9/m
ariziinho#Hwei
Hwei · Mid
4 / 3 / 10
37.8% KP
15,896
16.6% share
8,572g
122 CS · 5.3/m
LOUD Rabelo#LYM
Sivir · ADC
10 / 5 / 10
54.1% KP
31,250
32.6% share
14,106g
217 CS · 9.4/m
Nanashi#1311
Sona · Support
4 / 3 / 19
62.2% KP
9,582
10% share
8,780g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
