Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 47 days ago
4 / 5 / 22
K / D / A
59.1%
Kill participation
839.5
Damage / min
12,045g
396.2 gold / min
19
12 placed · 3 cleared
139
4.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattá sem SETTa fdp#ratel
Kennen · Top
1 / 10 / 3
17.4% KP
15,042
17.4% share
10,594g
187 CS · 6.2/m
thug ward#001
Lee Sin · Jungle
8 / 8 / 10
78.3% KP
22,923
26.5% share
15,014g
213 CS · 7/m
chaos 侍#one
Katarina · Mid
8 / 11 / 5
56.5% KP
22,411
25.9% share
12,291g
208 CS · 6.8/m
neymarcraque22#pom
Yasuo · ADC
3 / 6 / 8
47.8% KP
18,940
21.9% share
13,706g
288 CS · 9.5/m
todoxy#zuzu
Alistar · Support
3 / 9 / 10
56.5% KP
7,135
8.3% share
8,541g
17 CS · 0.6/m
Red side
VictoryHideous#1883夜
Yone · Top
9 / 3 / 15
54.5% KP
31,558
23.5% share
15,280g
265 CS · 8.7/m
VEILED BY SLEEP#1234
Kha'Zix · Jungle
8 / 6 / 15
52.3% KP
25,204
18.7% share
16,384g
226 CS · 7.4/m
ItzMagras#MGR
Kassadin · Mid
23 / 6 / 10
75% KP
47,383
35.2% share
19,166g
257 CS · 8.5/m
ariziinho#Hwei
Hwei · ADC
4 / 5 / 22
59.1% KP
25,522
19% share
12,045g
139 CS · 4.6/m
zanchet#br2
Milio · Support
0 / 3 / 33
75% KP
4,887
3.6% share
9,856g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
