Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 46 days ago
6 / 5 / 3
K / D / A
40.9%
Kill participation
859.3
Damage / min
12,290g
410.4 gold / min
11
11 placed · 1 cleared
230
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIINKINGENBIN369#DKIA
Aatrox · Top
7 / 7 / 2
40.9% KP
28,042
28.3% share
13,416g
261 CS · 8.7/m
Vinite#6240
Vi · Jungle
3 / 6 / 10
59.1% KP
21,000
21.2% share
12,265g
194 CS · 6.5/m
ariziinho#Hwei
Hwei · Mid
6 / 5 / 3
40.9% KP
25,736
26% share
12,290g
230 CS · 7.7/m
Hynashi#BR1
Mel · ADC
5 / 8 / 4
40.9% KP
17,185
17.3% share
12,489g
246 CS · 8.2/m
LuanziN#2500
Karma · Support
1 / 14 / 10
50% KP
7,175
7.2% share
8,574g
31 CS · 1/m
Red side
Victorypapoi#berg
Darius · Top
11 / 5 / 2
32.5% KP
32,444
26.9% share
14,262g
233 CS · 7.8/m
Dajar the Legend#GOAT
Cho'Gath · Jungle
8 / 4 / 9
42.5% KP
21,426
17.7% share
13,534g
233 CS · 7.8/m
GEENA#66666
Lux · Mid
9 / 4 / 10
47.5% KP
26,084
21.6% share
13,012g
219 CS · 7.3/m
ritzel gọọner#2008
Seraphine · ADC
0 / 5 / 13
32.5% KP
9,079
7.5% share
12,052g
240 CS · 8/m
mqiyana#mqiy
Qiyana · Support
12 / 4 / 10
55% KP
31,757
26.3% share
13,250g
65 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
