Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 42 days ago
3 / 5 / 11
K / D / A
29.8%
Kill participation
751
Damage / min
11,805g
386.8 gold / min
20
10 placed · 3 cleared
251
8.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInfinity1#BR2
Ekko · Top
12 / 6 / 9
44.7% KP
41,298
23.5% share
14,078g
238 CS · 7.8/m
backstage#tue30
Qiyana · Jungle
10 / 12 / 9
40.4% KP
27,249
15.5% share
15,118g
154 CS · 5/m
ariziinho#Hwei
Hwei · Mid
3 / 5 / 11
29.8% KP
22,917
13% share
11,805g
251 CS · 8.2/m
Kojima#ゲツヨウビ
Ezreal · ADC
18 / 7 / 13
66% KP
68,970
39.3% share
21,962g
289 CS · 9.5/m
Lerry#2106
Sona · Support
4 / 9 / 29
70.2% KP
15,244
8.7% share
10,824g
12 CS · 0.4/m
Red side
Defeatglitch#rrrrr
Irelia · Top
4 / 11 / 5
23.1% KP
25,760
21% share
14,529g
266 CS · 8.7/m
STEPZ#asd
Cho'Gath · Jungle
12 / 5 / 7
48.7% KP
30,517
24.9% share
14,696g
206 CS · 6.8/m
Ado#Void
Yone · Mid
3 / 7 / 9
30.8% KP
19,694
16.1% share
12,784g
259 CS · 8.5/m
Charmander#divas
Locke · ADC
13 / 11 / 4
43.6% KP
26,874
21.9% share
15,916g
216 CS · 7.1/m
ivaD#Avê
Camille · Support
7 / 13 / 15
56.4% KP
19,837
16.2% share
10,991g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
