Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Normal Draft · 41 days ago
16 / 1 / 5
K / D / A
65.6%
Kill participation
1,448.8
Damage / min
14,002g
513.8 gold / min
16
6 placed · 2 cleared
217
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatГранДуэлянт#6510
Fiora · Top
13 / 5 / 3
88.9% KP
28,396
44.1% share
14,365g
178 CS · 6.5/m
necsx#BR1
Kayn · Jungle
3 / 8 / 5
44.4% KP
17,928
27.8% share
10,588g
208 CS · 7.6/m
J Haschwalth#br1
Locke · Mid
1 / 7 / 0
5.6% KP
5,439
8.4% share
6,715g
112 CS · 4.1/m
Domo#CAM
Vayne · ADC
1 / 6 / 0
5.6% KP
3,890
6% share
9,714g
200 CS · 7.3/m
aespeitos#br1
Seraphine · Support
0 / 6 / 3
16.7% KP
8,798
13.7% share
6,830g
48 CS · 1.8/m
Red side
VictorySlipfunc#shill
Varus · Top
4 / 9 / 4
25% KP
17,301
19.6% share
10,351g
183 CS · 6.7/m
peixedochocolate#75C
Hecarim · Jungle
6 / 3 / 5
34.4% KP
8,878
10.1% share
11,087g
185 CS · 6.8/m
ariziinho#Hwei
Mel · Mid
16 / 1 / 5
65.6% KP
39,480
44.7% share
14,002g
217 CS · 8/m
VINNY#1495
Aphelios · ADC
6 / 2 / 7
40.6% KP
19,705
22.3% share
11,028g
169 CS · 6.2/m
creepy#sesh
Janna · Support
0 / 3 / 17
53.1% KP
2,877
3.3% share
7,569g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
