Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 37 days ago
3 / 3 / 4
K / D / A
30.4%
Kill participation
941.7
Damage / min
8,590g
309.5 gold / min
24
11 placed · 2 cleared
163
5.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
4 / 5 / 6
45.5% KP
11,164
15.8% share
11,329g
198 CS · 7.1/m
Chosen#CHS
Qiyana · Jungle
5 / 3 / 10
68.2% KP
20,696
29.3% share
14,171g
225 CS · 8.1/m
Grevthar#BRA1
Locke · Mid
6 / 3 / 3
40.9% KP
13,189
18.7% share
11,857g
216 CS · 7.8/m
Kojima#ゲツヨウビ
Corki · ADC
6 / 5 / 5
50% KP
19,741
27.9% share
15,280g
264 CS · 9.5/m
Dialguer#br1
Bard · Support
1 / 7 / 10
50% KP
5,898
8.3% share
7,315g
22 CS · 0.8/m
Red side
DefeatPink Matter#1009
Yasuo · Top
2 / 4 / 7
39.1% KP
14,955
18.6% share
10,743g
226 CS · 8.1/m
backstage#tue30
Lee Sin · Jungle
12 / 4 / 5
73.9% KP
21,215
26.4% share
14,238g
217 CS · 7.8/m
ariziinho#Hwei
Zoe · Mid
3 / 3 / 4
30.4% KP
26,132
32.5% share
8,590g
163 CS · 5.9/m
Korotsuka#0211
Aphelios · ADC
4 / 8 / 3
30.4% KP
12,005
14.9% share
11,800g
209 CS · 7.5/m
guigs#00000
Thresh · Support
2 / 3 / 12
60.9% KP
6,168
7.7% share
8,551g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
