Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 31 days ago
9 / 8 / 26
K / D / A
67.3%
Kill participation
1,038.8
Damage / min
20,159g
483.4 gold / min
45
15 placed · 3 cleared
249
6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycueca#cocoo
Camille · Top
8 / 13 / 7
28.8% KP
25,980
14.4% share
16,069g
261 CS · 6.3/m
Kevin D Bruyne#Drake
Ekko · Jungle
20 / 11 / 10
57.7% KP
42,975
23.8% share
23,032g
295 CS · 7.1/m
zynts#0207
Aurora · Mid
4 / 10 / 13
32.7% KP
29,226
16.2% share
15,415g
239 CS · 5.7/m
ariziinho#Hwei
Hwei · ADC
9 / 8 / 26
67.3% KP
43,316
24% share
20,159g
249 CS · 6/m
ONE TRUE KING#shin
Rengar · Support
11 / 21 / 13
46.2% KP
39,010
21.6% share
18,404g
88 CS · 2.1/m
Red side
Defeatnever again#yyy
Ambessa · Top
18 / 9 / 14
50.8% KP
53,683
23.3% share
20,102g
251 CS · 6/m
STEPZ#asd
Zyra · Jungle
5 / 10 / 27
50.8% KP
44,818
19.5% share
18,075g
306 CS · 7.3/m
GOOD GAME GG XD#0404
Corki · Mid
17 / 8 / 16
52.4% KP
65,692
28.6% share
21,598g
292 CS · 7/m
Valey#Lux
Lux · ADC
14 / 11 / 22
57.1% KP
41,714
18.1% share
20,664g
259 CS · 6.2/m
november skies#vvv
Riven · Support
9 / 14 / 17
41.3% KP
24,076
10.5% share
15,263g
63 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
