Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 30 days ago
2 / 4 / 14
K / D / A
43.2%
Kill participation
703.3
Damage / min
9,866g
377.5 gold / min
10
7 placed · 2 cleared
200
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchidori#aura
Jayce · Top
6 / 10 / 6
52.2% KP
19,537
23.5% share
12,396g
198 CS · 7.6/m
havertz#z k
Talon · Jungle
7 / 8 / 11
78.3% KP
22,583
27.1% share
12,903g
208 CS · 8/m
NKZ Franco#br2
Annie · Mid
7 / 5 / 5
52.2% KP
15,997
19.2% share
10,230g
193 CS · 7.4/m
nоte#000
Karthus · ADC
3 / 11 / 4
30.4% KP
19,612
23.6% share
10,335g
189 CS · 7.2/m
Shiny Abra#BR1
Alistar · Support
0 / 3 / 17
73.9% KP
5,490
6.6% share
6,814g
11 CS · 0.4/m
Red side
VictoryDessendre Canvas#verso
Jax · Top
17 / 5 / 3
54.1% KP
29,963
33% share
17,822g
241 CS · 9.2/m
Glacial Lata#350ML
Cho'Gath · Jungle
4 / 5 / 10
37.8% KP
12,126
13.3% share
10,430g
156 CS · 6/m
ariziinho#Hwei
Lux · Mid
2 / 4 / 14
43.2% KP
18,379
20.2% share
9,866g
200 CS · 7.7/m
rhyyzin#br1
Twitch · ADC
13 / 5 / 2
40.5% KP
22,025
24.2% share
14,333g
195 CS · 7.5/m
Kier#fofo
Sona · Support
1 / 4 / 20
56.8% KP
8,413
9.3% share
8,948g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
