Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 28 days ago
10 / 4 / 9
K / D / A
57.6%
Kill participation
1,200.1
Damage / min
14,918g
511.5 gold / min
24
11 placed · 4 cleared
245
8.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfatiao#top1
Irelia · Top
3 / 10 / 2
15.2% KP
19,087
15.3% share
10,531g
221 CS · 7.6/m
ONE TRUE KING#shin
Kindred · Jungle
3 / 12 / 16
57.6% KP
25,367
20.4% share
11,689g
186 CS · 6.4/m
Gênesis#YHWE
Locke · Mid
14 / 7 / 4
54.5% KP
30,406
24.5% share
15,050g
183 CS · 6.3/m
ariziinho#Hwei
Hwei · ADC
10 / 4 / 9
57.6% KP
35,003
28.1% share
14,918g
245 CS · 8.4/m
pyke1234#pyke1
Pyke · Support
3 / 12 / 14
51.5% KP
14,484
11.6% share
8,575g
19 CS · 0.7/m
Red side
VictoryPedredu#plate
Teemo · Top
9 / 3 / 14
51.1% KP
35,549
27.2% share
14,470g
240 CS · 8.2/m
titi#shaco
Shaco · Jungle
8 / 10 / 16
53.3% KP
24,834
19% share
12,945g
187 CS · 6.4/m
Wonder of Vasco#00001
Orianna · Mid
13 / 5 / 13
57.8% KP
27,690
21.2% share
15,342g
219 CS · 7.5/m
Grevthar#BRA1
Yunara · ADC
11 / 10 / 9
44.4% KP
31,515
24.1% share
15,434g
217 CS · 7.4/m
guigs#00000
Rakan · Support
4 / 5 / 33
82.2% KP
10,947
8.4% share
10,607g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
