Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Normal Draft · 18 days ago
17 / 3 / 8
K / D / A
59.5%
Kill participation
1,643.5
Damage / min
16,709g
540.7 gold / min
27
11 placed · 2 cleared
242
7.8 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVásques LOL#try
Brand · Top
3 / 10 / 4
35% KP
34,743
30% share
11,105g
194 CS · 6.3/m
LeoMattioli#4721
Master Yi · Jungle
14 / 8 / 0
70% KP
35,888
31% share
19,099g
248 CS · 8/m
the shaadows#br1
Vladimir · Mid
1 / 11 / 4
25% KP
14,050
12.1% share
9,916g
185 CS · 6/m
Prometeu#预知性
Jhin · ADC
2 / 6 / 3
25% KP
17,424
15% share
11,086g
194 CS · 6.3/m
Jessica Jung#Lux
Lux · Support
0 / 7 / 3
15% KP
13,832
11.9% share
7,284g
36 CS · 1.2/m
Red side
Victorykraoz#kayn
Nasus · Top
4 / 5 / 8
28.6% KP
10,232
8.7% share
11,181g
181 CS · 5.9/m
AureLeLiTudo#br1
Diana · Jungle
11 / 6 / 11
52.4% KP
24,862
21.1% share
15,861g
254 CS · 8.2/m
ariziinho#Hwei
Viktor · Mid
17 / 3 / 8
59.5% KP
50,784
43.2% share
16,709g
242 CS · 7.8/m
bbbb#babe
Kai'Sa · ADC
5 / 3 / 7
28.6% KP
15,399
13.1% share
12,608g
228 CS · 7.4/m
TKfemboyUWU#Lmao
Tahm Kench · Support
5 / 3 / 13
42.9% KP
16,342
13.9% share
10,408g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
