Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Normal Draft · 18 days ago
7 / 5 / 2
K / D / A
40.9%
Kill participation
949.2
Damage / min
13,710g
488.2 gold / min
19
9 placed · 1 cleared
258
9.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymadara#edo1
Riven · Top
7 / 6 / 7
40% KP
24,285
25.5% share
14,488g
241 CS · 8.6/m
Charrusmaximus#Receb
Udyr · Jungle
7 / 5 / 10
48.6% KP
18,951
19.9% share
13,497g
213 CS · 7.6/m
MUCH ENERGY#HHHHH
Locke · Mid
14 / 4 / 2
45.7% KP
21,927
23% share
13,980g
178 CS · 6.3/m
infernoPWR#ttv
Caitlyn · ADC
4 / 3 / 9
37.1% KP
12,537
13.2% share
13,554g
191 CS · 6.8/m
Juubs#8932
Ziggs · Support
3 / 4 / 12
42.9% KP
17,609
18.5% share
10,849g
107 CS · 3.8/m
Red side
DefeatAqua#Baka
Irelia · Top
3 / 10 / 0
13.6% KP
14,408
17.1% share
10,279g
228 CS · 8.1/m
mukakat#br01
Diana · Jungle
3 / 10 / 5
36.4% KP
11,885
14.1% share
10,354g
184 CS · 6.6/m
ariziinho#Hwei
Viktor · Mid
7 / 5 / 2
40.9% KP
26,657
31.7% share
13,710g
258 CS · 9.2/m
Sakai#BR69
Lux · ADC
5 / 4 / 8
59.1% KP
20,146
23.9% share
11,870g
210 CS · 7.5/m
sugador de bolas#hmmmm
Nami · Support
4 / 6 / 9
59.1% KP
11,049
13.1% share
8,636g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
