Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 17 days ago
1 / 5 / 8
K / D / A
26.5%
Kill participation
403.2
Damage / min
9,250g
329.4 gold / min
25
13 placed · 0 cleared
203
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmatter of time#1v9
Fiora · Top
5 / 14 / 6
32.4% KP
18,257
16.3% share
9,917g
139 CS · 4.9/m
i was very young#crush
Kha'Zix · Jungle
9 / 7 / 6
44.1% KP
26,397
23.6% share
15,378g
219 CS · 7.8/m
ariziinho#Hwei
Hwei · Mid
1 / 5 / 8
26.5% KP
11,322
10.1% share
9,250g
203 CS · 7.2/m
kingdom hearts#yzz3
Karthus · ADC
17 / 10 / 8
73.5% KP
47,696
42.7% share
18,681g
282 CS · 10/m
sugarbunnies#mari
Nami · Support
2 / 5 / 23
73.5% KP
8,019
7.2% share
8,893g
17 CS · 0.6/m
Red side
VictorySerenity#εïз
Irelia · Top
12 / 7 / 4
39% KP
27,521
27% share
16,215g
238 CS · 8.5/m
RhyX#εïз
Master Yi · Jungle
14 / 4 / 5
46.3% KP
22,944
22.5% share
16,802g
241 CS · 8.6/m
Korantemaa#dioge
LeBlanc · Mid
9 / 6 / 4
31.7% KP
24,364
23.9% share
13,097g
223 CS · 7.9/m
Meito#GHUL
Yunara · ADC
3 / 10 / 9
29.3% KP
15,431
15.2% share
12,959g
228 CS · 8.1/m
temulch#巽風震雷刀
Thresh · Support
3 / 7 / 17
48.8% KP
11,508
11.3% share
9,075g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
