Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 14 days ago
19 / 5 / 11
K / D / A
55.6%
Kill participation
1,449.1
Damage / min
14,443g
491.3 gold / min
15
3 placed · 1 cleared
196
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatyLUXminei#Lux
Zoe · Top
5 / 12 / 6
45.8% KP
26,212
24.2% share
10,260g
172 CS · 5.9/m
BumbumTheDragon#br1
Rammus · Jungle
2 / 11 / 8
41.7% KP
16,037
14.8% share
10,291g
160 CS · 5.4/m
Larita#001
Malzahar · Mid
7 / 9 / 2
37.5% KP
19,812
18.3% share
12,259g
210 CS · 7.1/m
free mid#br1
Yunara · ADC
9 / 11 / 3
50% KP
38,623
35.6% share
13,782g
183 CS · 6.2/m
Adélio Bispo#MARX
Lulu · Support
1 / 11 / 8
37.5% KP
7,694
7.1% share
7,549g
33 CS · 1.1/m
Red side
Victorygreudss#larp
Akali · Top
3 / 6 / 5
14.8% KP
12,372
9.3% share
10,097g
170 CS · 5.8/m
peixedochocolate#75C
Lee Sin · Jungle
6 / 5 / 8
25.9% KP
8,642
6.5% share
12,151g
174 CS · 5.9/m
ariziinho#Hwei
Ekko · Mid
19 / 5 / 11
55.6% KP
42,604
32.1% share
14,443g
196 CS · 6.7/m
eyeless#sesh
Ezreal · ADC
23 / 3 / 9
59.3% KP
51,424
38.7% share
19,171g
239 CS · 8.1/m
Lunity#0000
Leona · Support
3 / 5 / 30
61.1% KP
17,673
13.3% share
10,624g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
