Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 12 days ago
7 / 5 / 13
K / D / A
64.5%
Kill participation
1,315.5
Damage / min
15,167g
431.7 gold / min
35
16 placed · 3 cleared
274
7.8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL7 MALVADEZA#L77
Kayle · Top
3 / 7 / 6
24.3% KP
16,773
12.1% share
14,440g
273 CS · 7.8/m
ichigo ichie#0208
Rek'Sai · Jungle
2 / 7 / 12
37.8% KP
13,464
9.7% share
13,553g
214 CS · 6.1/m
crawl2r#gabi
Zed · Mid
23 / 2 / 4
73% KP
74,538
53.6% share
24,024g
285 CS · 8.1/m
onmyouton#CN1
Mel · ADC
9 / 7 / 3
32.4% KP
26,859
19.3% share
17,995g
347 CS · 9.9/m
Resolutte#br1
Rakan · Support
0 / 8 / 12
32.4% KP
7,333
5.3% share
8,954g
15 CS · 0.4/m
Red side
DefeatTTVNehemmiahlol#Stoic
Yone · Top
7 / 5 / 9
51.6% KP
24,207
17.6% share
16,147g
289 CS · 8.2/m
Kevin D Bruyne#Drake
Wukong · Jungle
10 / 3 / 10
64.5% KP
33,073
24% share
15,572g
240 CS · 6.8/m
Saifer#KING
Ekko · Mid
4 / 11 / 6
32.3% KP
23,142
16.8% share
12,554g
237 CS · 6.7/m
ariziinho#Hwei
Hwei · ADC
7 / 5 / 13
64.5% KP
46,219
33.6% share
15,167g
274 CS · 7.8/m
Dimmer#br1
Pyke · Support
3 / 13 / 9
38.7% KP
10,937
7.9% share
9,908g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
