Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 10 days ago
3 / 3 / 6
K / D / A
56.3%
Kill participation
804.1
Damage / min
10,791g
373.8 gold / min
30
15 placed · 3 cleared
232
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAté a morte#BR1
Dr. Mundo · Top
4 / 6 / 3
43.8% KP
17,150
21.7% share
12,106g
230 CS · 8/m
NunuDoRosario#1511
Lee Sin · Jungle
4 / 6 / 5
56.3% KP
14,712
18.6% share
11,109g
186 CS · 6.4/m
ariziinho#Hwei
Hwei · Mid
3 / 3 / 6
56.3% KP
23,213
29.4% share
10,791g
232 CS · 8/m
FLA Olkaida#br1
Karthus · ADC
4 / 5 / 3
43.8% KP
18,282
23.1% share
11,121g
225 CS · 7.8/m
Cholardus#br1
Shen · Support
1 / 7 / 9
62.5% KP
5,633
7.1% share
7,460g
38 CS · 1.3/m
Red side
VictorygCann#BR1
Kalista · Top
2 / 4 / 11
48.1% KP
26,360
20.1% share
13,371g
262 CS · 9.1/m
gurincriveI#br1
Naafiri · Jungle
14 / 1 / 9
85.2% KP
45,818
34.9% share
16,422g
248 CS · 8.6/m
cristal#relly
Syndra · Mid
6 / 5 / 13
70.4% KP
33,596
25.6% share
14,842g
248 CS · 8.6/m
Berto#0009
Jhin · ADC
4 / 3 / 8
44.4% KP
20,197
15.4% share
13,503g
233 CS · 8.1/m
Naryzinho#007
Renata Glasc · Support
1 / 3 / 20
77.8% KP
5,383
4.1% share
8,388g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
