Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 10 days ago
8 / 1 / 17
K / D / A
49%
Kill participation
1,100.4
Damage / min
16,640g
461.4 gold / min
48
21 placed · 3 cleared
291
8.1 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTERMINA#zerok
Yasuo · Top
14 / 15 / 3
51.5% KP
54,189
35% share
18,812g
279 CS · 7.7/m
Leba#nvm
Qiyana · Jungle
3 / 10 / 5
24.2% KP
17,666
11.4% share
13,989g
261 CS · 7.2/m
PERFECTSUPERSTAR#123
Twisted Fate · Mid
8 / 4 / 8
48.5% KP
40,857
26.4% share
19,968g
361 CS · 10/m
Jumiro#19AGE
Ezreal · ADC
7 / 9 / 2
27.3% KP
32,220
20.8% share
14,176g
217 CS · 6/m
UXXXXXXXXXXXXXXX#1402
Bard · Support
1 / 13 / 11
36.4% KP
10,027
6.5% share
9,404g
34 CS · 0.9/m
Red side
VictorygCann#BR1
Shen · Top
13 / 11 / 18
60.8% KP
25,658
17.1% share
15,080g
183 CS · 5.1/m
gurincriveI#br1
Lee Sin · Jungle
18 / 4 / 12
58.8% KP
38,491
25.7% share
19,248g
280 CS · 7.8/m
guiven#vasco
Akali · Mid
6 / 13 / 10
31.4% KP
23,753
15.8% share
12,425g
199 CS · 5.5/m
ariziinho#Hwei
Hwei · ADC
8 / 1 / 17
49% KP
39,686
26.4% share
16,640g
291 CS · 8.1/m
kadú#MAX
Neeko · Support
6 / 4 / 21
52.9% KP
22,468
15% share
12,457g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
