Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 9 days ago
5 / 6 / 11
K / D / A
55.2%
Kill participation
813.6
Damage / min
12,784g
384.7 gold / min
31
14 placed · 2 cleared
210
6.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPIJACK#GOD
Tryndamere · Top
9 / 8 / 9
62.1% KP
54,148
37.5% share
19,633g
344 CS · 10.4/m
nоte#000
Karthus · Jungle
9 / 9 / 9
62.1% KP
39,656
27.4% share
16,091g
231 CS · 7/m
ariziinho#Hwei
Hwei · Mid
5 / 6 / 11
55.2% KP
27,040
18.7% share
12,784g
210 CS · 6.3/m
Dantasツ#はさぎ
Jinx · ADC
4 / 10 / 7
37.9% KP
15,493
10.7% share
15,514g
257 CS · 7.7/m
angel#erase
Karma · Support
2 / 9 / 8
34.5% KP
8,167
5.7% share
9,742g
48 CS · 1.4/m
Red side
DefeatArromba Femboy#Chefe
Illaoi · Top
3 / 5 / 9
28.6% KP
34,125
21.9% share
13,271g
264 CS · 7.9/m
PERFECTSUPERSTAR#123
Qiyana · Jungle
16 / 4 / 6
52.4% KP
35,720
22.9% share
20,917g
275 CS · 8.3/m
LYNTER#BR1
Katarina · Mid
11 / 9 / 8
45.2% KP
34,750
22.3% share
14,504g
228 CS · 6.9/m
8 lifepath#Kalev
Kog'Maw · ADC
9 / 7 / 6
35.7% KP
29,177
18.7% share
16,794g
252 CS · 7.6/m
Kalista#53105
Lux · Support
3 / 4 / 20
54.8% KP
22,227
14.2% share
11,219g
64 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
