Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 9 days ago
7 / 5 / 14
K / D / A
48.8%
Kill participation
1,013.1
Damage / min
14,312g
419.3 gold / min
27
16 placed · 0 cleared
239
7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySr dos mistérios#tolo
Kennen · Top
7 / 6 / 4
25.6% KP
34,337
21.1% share
14,825g
249 CS · 7.3/m
ONE TRUE KING#shin
Kindred · Jungle
14 / 13 / 10
55.8% KP
36,119
22.2% share
18,405g
223 CS · 6.5/m
ariziinho#Hwei
Hwei · Mid
7 / 5 / 14
48.8% KP
34,580
21.3% share
14,312g
239 CS · 7/m
iRathu#RISEN
Jinx · ADC
13 / 11 / 12
58.1% KP
43,428
26.7% share
20,223g
311 CS · 9.1/m
venere vai venus#zzzzz
Pyke · Support
2 / 13 / 21
53.5% KP
14,080
8.7% share
11,709g
10 CS · 0.3/m
Red side
DefeatTio Teemo Mid#NUTRI
Teemo · Top
2 / 9 / 4
12.5% KP
15,430
12.1% share
11,046g
201 CS · 5.9/m
gurincriveI#br1
Naafiri · Jungle
18 / 5 / 10
58.3% KP
28,006
22% share
19,149g
267 CS · 7.8/m
theploze#6872
Ryze · Mid
9 / 10 / 12
43.8% KP
29,686
23.3% share
15,287g
256 CS · 7.5/m
Ayann#br1
Ziggs · ADC
9 / 6 / 12
43.8% KP
30,701
24.1% share
18,582g
262 CS · 7.7/m
uuyir#riyuu
Senna · Support
10 / 13 / 25
72.9% KP
23,736
18.6% share
14,104g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
