Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 8 days ago
7 / 7 / 20
K / D / A
55.1%
Kill participation
917.1
Damage / min
14,620g
414.9 gold / min
34
14 placed · 1 cleared
247
7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDuguitos#300
Pantheon · Top
5 / 12 / 12
44.7% KP
27,743
16.2% share
10,981g
173 CS · 4.9/m
ONE TRUE KING#shin
Rengar · Jungle
13 / 11 / 13
68.4% KP
43,677
25.5% share
17,892g
253 CS · 7.2/m
Infinity1#BR2
Ekko · Mid
10 / 5 / 5
39.5% KP
40,568
23.7% share
17,138g
289 CS · 8.2/m
Velthan#Sup
Kog'Maw · ADC
10 / 13 / 10
52.6% KP
45,630
26.7% share
16,061g
232 CS · 6.6/m
kadú#MAX
Lulu · Support
0 / 8 / 27
71.1% KP
13,341
7.8% share
10,458g
30 CS · 0.9/m
Red side
VictoryFilipoppy#Poppy
Poppy · Top
12 / 5 / 11
46.9% KP
31,446
19.6% share
16,242g
210 CS · 6/m
Zac ou Dodge#shojn
Zac · Jungle
6 / 7 / 21
55.1% KP
27,863
17.4% share
14,567g
199 CS · 5.6/m
ariziinho#Hwei
Hwei · Mid
7 / 7 / 20
55.1% KP
32,314
20.1% share
14,620g
247 CS · 7/m
mid piano#helo
Yunara · ADC
14 / 8 / 17
63.3% KP
47,678
29.7% share
24,085g
353 CS · 10/m
OVO CUZUDO#jao3p
Tahm Kench · Support
10 / 11 / 21
63.3% KP
21,170
13.2% share
11,949g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
