Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 8 days ago
4 / 5 / 21
K / D / A
65.8%
Kill participation
766.8
Damage / min
13,953g
392.5 gold / min
32
14 placed · 5 cleared
207
5.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHoben#lolo
Camille · Top
4 / 6 / 14
47.4% KP
24,730
18.3% share
13,986g
226 CS · 6.4/m
adrian#vvi2
Kindred · Jungle
20 / 6 / 7
71.1% KP
45,397
33.6% share
21,372g
291 CS · 8.2/m
Terra#4761
Veigar · Mid
9 / 7 / 8
44.7% KP
27,202
20.2% share
16,812g
283 CS · 8/m
ariziinho#Hwei
Hwei · ADC
4 / 5 / 21
65.8% KP
27,260
20.2% share
13,953g
207 CS · 5.8/m
Koga#000
Rell · Support
1 / 7 / 28
76.3% KP
10,340
7.7% share
10,592g
26 CS · 0.7/m
Red side
DefeatThumbs Up Man#Yzn
Corki · Top
10 / 8 / 0
32.3% KP
30,956
21.4% share
16,319g
273 CS · 7.7/m
token#wrld
Qiyana · Jungle
6 / 9 / 7
41.9% KP
25,405
17.6% share
16,473g
242 CS · 6.8/m
PERFECTSUPERSTAR#123
Yone · Mid
7 / 9 / 10
54.8% KP
38,801
26.9% share
16,833g
303 CS · 8.5/m
Valey#Lux
Lux · ADC
8 / 4 / 6
45.2% KP
41,405
28.7% share
19,956g
301 CS · 8.5/m
damn it#666
Nami · Support
0 / 8 / 11
35.5% KP
7,890
5.5% share
8,864g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
