Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Defeat
Ranked Solo/Duo · 8 days ago
0 / 7 / 14
K / D / A
56%
Kill participation
293.7
Damage / min
7,678g
245 gold / min
76
35 placed · 0 cleared
14
0.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFréu#any
Zed · Top
7 / 4 / 11
39.1% KP
23,290
18.3% share
12,334g
203 CS · 6.5/m
token#wrld
Lee Sin · Jungle
7 / 4 / 23
65.2% KP
20,561
16.1% share
14,607g
205 CS · 6.5/m
GEENA#66666
Syndra · Mid
13 / 5 / 21
73.9% KP
36,370
28.6% share
14,914g
221 CS · 7.1/m
doutor tadalinha#rvn
Jinx · ADC
17 / 3 / 12
63% KP
39,940
31.4% share
19,902g
291 CS · 9.3/m
mid piano#helo
Thresh · Support
2 / 10 / 30
69.6% KP
7,227
5.7% share
9,550g
34 CS · 1.1/m
Red side
Defeatbipi#again
Yasuo · Top
7 / 6 / 5
48% KP
28,013
25.4% share
14,207g
279 CS · 8.9/m
Genex#juju
Xin Zhao · Jungle
9 / 7 / 11
80% KP
27,835
25.2% share
16,157g
190 CS · 6.1/m
PERFECTSUPERSTAR#123
Ahri · Mid
1 / 11 / 12
52% KP
24,146
21.9% share
10,932g
220 CS · 7/m
Mateus 21 22#buero
Zeri · ADC
8 / 15 / 3
44% KP
21,247
19.2% share
14,593g
261 CS · 8.3/m
ariziinho#Hwei
Yuumi · Support
0 / 7 / 14
56% KP
9,202
8.3% share
7,678g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
