Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Normal Draft · 5 days ago
3 / 8 / 3
K / D / A
33.3%
Kill participation
828.5
Damage / min
11,058g
451.3 gold / min
9
7 placed · 0 cleared
206
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatoloko mlk#4444
Fizz · Top
9 / 5 / 1
55.6% KP
16,026
22.7% share
11,611g
153 CS · 6.2/m
one eyed king#dk3
Hecarim · Jungle
4 / 4 / 6
55.6% KP
11,047
15.7% share
10,012g
148 CS · 6/m
PartidoTrabson#BR1
Tristana · Mid
2 / 10 / 2
22.2% KP
14,788
21% share
9,559g
162 CS · 6.6/m
ariziinho#Hwei
Ezreal · ADC
3 / 8 / 3
33.3% KP
20,298
28.8% share
11,058g
206 CS · 8.4/m
T1 Peyz#Mat
Thresh · Support
0 / 10 / 8
44.4% KP
8,421
11.9% share
6,599g
37 CS · 1.5/m
Red side
Victoryルイスカナル#goat
Yasuo · Top
4 / 6 / 4
21.6% KP
17,250
16.2% share
11,149g
214 CS · 8.7/m
só lixar pintar#ivern
Ivern · Jungle
5 / 1 / 7
32.4% KP
6,287
5.9% share
10,189g
148 CS · 6/m
雷神 lMinato 四代目火影#oTaKu
Vladimir · Mid
13 / 3 / 3
43.2% KP
40,367
37.9% share
12,728g
204 CS · 8.3/m
Samuel#SCCP
Jhin · ADC
9 / 4 / 7
43.2% KP
26,625
25% share
11,430g
188 CS · 7.7/m
Douglinhas#6650
Karma · Support
6 / 4 / 13
51.4% KP
15,906
14.9% share
9,279g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
