Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Summoner's Rift · 4 days ago
17 / 2 / 4
K / D / A
56.8%
Kill participation
2,152.8
Damage / min
20,472g
1,060.7 gold / min
14
8 placed · 0 cleared
91
4.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRosa Caveira#666
Teemo · Top
3 / 8 / 5
34.8% KP
26,713
29.7% share
14,098g
126 CS · 6.5/m
Los Hermanos#1878
Kayn · Jungle
3 / 6 / 5
34.8% KP
9,171
10.2% share
12,665g
72 CS · 3.7/m
Pelado e Peludo#BR2
Lux · Mid
5 / 11 / 6
47.8% KP
17,757
19.7% share
13,709g
123 CS · 6.4/m
Lady Ariel#TrNs
Samira · ADC
7 / 7 / 1
34.8% KP
20,210
22.4% share
16,700g
168 CS · 8.7/m
Strogonardo#STR
Tahm Kench · Support
5 / 5 / 8
56.5% KP
16,243
18% share
13,683g
29 CS · 1.5/m
Red side
Victorysymons#5654
Sett · Top
5 / 6 / 3
21.6% KP
17,713
15.9% share
15,632g
139 CS · 7.2/m
olecram#teasy
Sylas · Jungle
9 / 3 / 7
43.2% KP
15,755
14.1% share
16,831g
145 CS · 7.5/m
Honda Civic 2007#h27
Malzahar · Mid
4 / 4 / 10
37.8% KP
19,518
17.5% share
15,794g
138 CS · 7.2/m
ariziinho#Hwei
Lux · ADC
17 / 2 / 4
56.8% KP
41,549
37.3% share
20,472g
91 CS · 4.7/m
painful reason#br1
Gragas · Support
2 / 8 / 11
35.1% KP
16,862
15.1% share
14,245g
31 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
