Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 3 days ago
3 / 3 / 10
K / D / A
37.1%
Kill participation
941.3
Damage / min
10,828g
446.5 gold / min
33
14 placed · 4 cleared
168
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFlxrzinha#br1
Tahm Kench · Top
6 / 5 / 5
57.9% KP
18,006
27.5% share
8,936g
134 CS · 5.5/m
anvurgesa#BR1
Bel'Veth · Jungle
4 / 5 / 2
31.6% KP
6,431
9.8% share
10,563g
169 CS · 7/m
RED Fuuu#akemi
Orianna · Mid
4 / 4 / 2
31.6% KP
18,329
28% share
10,852g
222 CS · 9.2/m
나의 지지#dkl
Ashe · ADC
4 / 12 / 4
42.1% KP
14,902
22.7% share
9,517g
145 CS · 6/m
Bota Ma#Kana
Seraphine · Support
1 / 9 / 10
57.9% KP
7,839
12% share
6,869g
33 CS · 1.4/m
Red side
Victoryariziinho#Hwei
Hwei · Top
3 / 3 / 10
37.1% KP
22,826
21.7% share
10,828g
168 CS · 6.9/m
SUCATA BABY#CRAZY
Talon · Jungle
7 / 3 / 12
54.3% KP
21,227
20.2% share
14,119g
205 CS · 8.5/m
azakana#sylas
Locke · Mid
10 / 3 / 4
40% KP
16,149
15.4% share
10,986g
168 CS · 6.9/m
Akade#مكتوب
Caitlyn · ADC
13 / 3 / 9
62.9% KP
31,171
29.7% share
14,805g
197 CS · 8.1/m
happy#zz123
Lux · Support
2 / 7 / 22
68.6% KP
13,638
13% share
9,122g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
